PlayoutONE Release Notes

PlayoutONE v5.2.10

Aiir Team Thursday, August 21st, 2025

This release improves commercial break and TRAFFICMERGE handling, lets paused containers be unpaused, and fixes a wide range of Audio Engine and Monitor issues.

Audio Engine

  • Commercial break optimisations and improved handling of TRAFFICMERGE points.
  • Audio Engine Launcher no longer gets confused when a station changes its name.
  • Paused containers can now be unpaused.
  • Fixed an issue where logged audio recordings do not start exactly on time.
  • Fixed an issue where audio files being used by other applications may not load.
  • Fixed an issue where changing the on-air machine does not clear its status.
  • Fixed an issue where air times were not being correctly calculated after a stop in the chain.
  • The TEMPLATE BUILDER START command now works correctly when scheduled as a log note via an external music scheduling application.
  • Fixed an issue where virtual cable inputs could occasionally lag.
  • Additional memory management debugging tools.

Auto Importer

  • Fixed an issue where placeholder variables were not being applied to UIDs.

Data Controller

  • Fixed an issue where Data Controller could not start or stop FileCopy jobs.

FileCopy

  • Routine for checking file size has been updated.

Monitor

  • Removed the five-minute duration restriction for silence monitoring.
  • Fixed an issue with metadata in Monitor and xLog not applying correctly.
  • Fixed an issue reconciling traffic logs with Radio Workflow.
  • TCP metadata now includes item type. By default, 'Song' will be sent unless otherwise specified.
  • Fixed an issue sending dynamic metadata to MetaRadio.

Miscellaneous

  • SQL database optimisations.
  • Fixed an issue which prevented new cloud backups from being set up.
  • Fixed an issue where the Segue Editor's next and previous buttons may not work.
  • Fixed an issue integrating with Axia GPI.
  • Fixed an issue changing UIDs via the Media Finder.
  • Fixed an issue where some songs played quietly in PlayoutONE Standard.

Get notified about new releases